SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 
05062021, 07:25 AM  #1 
Swabbie
Join Date: May 2021
Location: France
Posts: 14
Downloads: 2
Uploads: 0

Lateral Speed Method
Hi everyone,
This is my first post on this forum. I wanted to share something with you all. In February, I discovered a new method to acquire data needed to shoot torpedoes. I only tested it on Wolfpack that's why I post in this section but it should work on any sub game, and even in real subs. I searched a bit and so far, I haven't found this technique anywhere else. Maybe some of you could show me sources of what I think I merely rediscovered. I will try to explain it in a few words: Usually, one need at least AOB and target speed to shoot. Range is also needed if gyro angle is high. Once the ship has been identified, range is quite easy to estimate. Speed can be trickier if you're measuring it from an AOB that is far away from 90°. And AOB must be the hardest one since you have to either plot target course, measure width/height ratio, or maneuver to a position where target features are visually aligned (kingpost at AOB 90°, some masts at AOB 45°, target track at AOB 0°...) With my method, I only use range and lateral speed (perpendicular to the bearing). The point is that you can acquire these data from any AOB. Here is a stepbystep procedure:  Measure range from target with your preferred method.  Choose a vertical feature on the target (usually a mast) and measure the time it takes for this feature to cross a certain amount of horizontal graduations (centiradians) on the periscope at 6x magnification, I often use 8.  Use the following formula to compute lateral speed : lateral_speed (kts) = 0.486 * range (hm) * nb_centirad / time (s)  Enter 90° for AOB input in TDC (starboard or portside, depending on the direction of traveling of the target).  Enter lateral speed as speed input in TDC. Here is a video to illustrate (jump to 3'20s): This previous method only works for one target. I refined it to work on a whole convoy:  Choose one representative target among the convoy.  Measure its lateral speed as seen above.  Visually estimate its AOB.  Use this formula to compute target speed estimation: speed = lateral_speed / sin(AOB)  Enter estimated AOB in TDC.  Enter estimated target speed as speed input in TDC. There also is a simple trick to get a good estimation of AOB, using this same refined method:  Choose one target among the convoy.  Measure its lateral speed as seen above.  Also measure its real speed with your preferred method.  Use the following formula to compute AOB : AOB = asin(lateral_speed / real_speed)  Enter this AOB input in TDC.  Enter real target speed as speed input in TDC. Here is a video to illustrate (jump to 3'30s): In all these three procedures, the main data from which other are derived is lateral speed, which is actually the one that needs to be accurate for the TDC to yield a good gyro angle. What do you guys think? Have you seen something similar used elsewhere? Efshapo Last edited by Efshapo; 05062021 at 07:59 AM. 
05062021, 08:10 AM  #2 
Gefallen Engel U666

welcome aboard!
Efshapo!
__________________
"Only two things are infinite; The Universe and human stupidity; And I'm not too sure about the Universe" 
05062021, 08:17 AM  #3 
Crush Depth Teammember

It’s basically Auswanderungsverfahren, which is determining speed by bearing change. It’s nothing new, I’ve done several videos on it, German surface ships did it too (it’s outlined in MDv 304 TorpedoSchießvorschrift). It’s not exactly like this, but the principle is the same. You can calculate target speed using an estimate of target AOB and an estimate of range, and then a measure of bearing change. The only difference here is that you are using centirad marks versus bearing change which is fine, and you are also setting AOB to 90 and inputting the lateral speed across the LOS into the TDC, which is also fine. Mathematically it’s the same.
Not a primary Uboat method, method of choice in history was simply matching course and speed (“Ausdampfen”), or they plotted (“Koppeln”), and to the extent they couldn’t do that, doing the fixed wire method based on an estimate of target length (“Durchwandernlassen”), or simply estimating speed by bow wake.
__________________
OneStop Targeting Shop: https://drive.google.com/drive/folde...WwBt1vjW28JbO Check out Crush Depth! https://www.uboatsim.com My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ 
05062021, 08:28 AM  #4 
Swabbie
Join Date: May 2021
Location: France
Posts: 14
Downloads: 2
Uploads: 0

There are some similarities with the constant bearing method since my technique exploits the same mathematical constant which is lateral_speed = speed * sin(AOB), the gyro angle being directly related to lateral_speed.
In my opinion, the real new trick here is the use of the horizontal centiradians scale which is really faster than maneuvering the sub to get a constant bearing. This is what I haven't seen anywhere else, and would like to know if it had been documented before. I understand one could do it using direct bearing change but I wonder if bearing measurement is as accurate as the horizontal scale... 
05062021, 08:34 AM  #5  
Crush Depth Teammember

Quote:
I’ve never seen it anywhere else done with centiradians, that part is new, but the overall method is as old as the 1920s when this was developed in between the wars. Here’s an old video of me doing it with degrees:
__________________
OneStop Targeting Shop: https://drive.google.com/drive/folde...WwBt1vjW28JbO Check out Crush Depth! https://www.uboatsim.com My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ 

05062021, 08:43 AM  #6  
Swabbie
Join Date: May 2021
Location: France
Posts: 14
Downloads: 2
Uploads: 0

From TVRE ( http://www.tvre.org/en/acquiringtorpedofiringdata ):
Quote:
Again, I guess bearing reading is probably not as accurate as horizontal scale reading but I'm glad someone gives me a document (or rather the name of a procedure) closely related to what I proposed! We already had the 4 and 3bearings method, I guess we could call this one the 2bearings method. Thanks again. 

05062021, 08:45 AM  #7 
Crush Depth Teammember

Of course, happy hunting!
__________________
OneStop Targeting Shop: https://drive.google.com/drive/folde...WwBt1vjW28JbO Check out Crush Depth! https://www.uboatsim.com My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ 
05062021, 09:07 AM  #8 
Swabbie
Join Date: May 2021
Location: France
Posts: 14
Downloads: 2
Uploads: 0

I just noticed that you had actually already replied this same answer on my video. And I also already thought you were talking about the constant bearing method, I'm so sorry.
Thanks again for you obvious expertise! 
05062021, 09:10 AM  #9 
Crush Depth Teammember

No worries at all! German is famous for loooionnnnngggg words and the words for these methods look similar at a glance.
__________________
OneStop Targeting Shop: https://drive.google.com/drive/folde...WwBt1vjW28JbO Check out Crush Depth! https://www.uboatsim.com My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ 
05062021, 09:31 AM  #10 
Swabbie
Join Date: May 2021
Location: France
Posts: 14
Downloads: 2
Uploads: 0

BTW, there's another huge advantage in using the centiradians scale instead of turning the periscope, which is that you can use several chronos at the same time.
Of course, you can do it like I did in my video, measuring real and lateral speeds simultaneously. But you can also multicheck your measurements! I recently started to use one chronometer to measure lateral speed from 4 to +4 centirad, as in the video, but also from 5 to +3, and 3 to +5, which gives me 3 time values! I can then check that they are similar, and take the median one, or an average. I then do the same for real speed, using 1, 0 and +1 marks. It's a real gain in accuracy! 
05132021, 08:03 AM  #11 
Seasoned Skipper
Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0

If you really did figure this out on your own, I tip my hat to you. Very interesting! Thanks!

05152021, 01:24 AM  #12 
Sailor man
Join Date: Jan 2013
Location: Hong Kong
Posts: 50
Downloads: 74
Uploads: 3

Pretty quick and useful method. Thanks.

05152021, 06:26 PM  #13  
Swabbie
Join Date: May 2021
Location: France
Posts: 14
Downloads: 2
Uploads: 0

Thank you for your feedback!
Quote:
I also developed a TDC simulator in Excel to measure the error injected by the False AOB 90 method. 

Thread Tools  
Display Modes  

